Game made in 48 hours in GB Studio for the Women Game Jam 2019, in São Paulo, Brazil.
Independence and identity, although they seem so theoretically different themes, they are constantly intertwined, mainly when dealing with social and political minorities. We chose as our central element in this game the presence of these two themes in the reality of LGBT people, exploring in a subtle way matters of gender identity and romantic diversity mainly in relation to freedom and acceptance.
The game happens in one environment, a bedroom, where the payer can interact with the objects and their interactions will influence the plot. There are many interactable elements, but only two influence the story in a meaningful way, creating four different endings.
|Authors||Dani Benite, Giovanna Lopes, Fernanda Shimada, luna olmewe|
|Made with||GB Studio|
|Tags||Game Boy, Game Jam, jammer, LGBT, Pixel Art, wgj2019, wgjbr, wgjbrazil, wgjsp, womengamejam|
|Average session||A few minutes|
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